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RO2 The cycle after every update

An idea....

Just like campaign mode. Territory could have AXIS or ALLIES randomized to either be attacking or defending many of the maps would work with this in mind..

I would love to play the other side of Pavlov's as German, attacking Bridges with Panzer III & MG42 support and maps like Barracks could easily have the teams swapping locations.

Just an idea, I too have noticed many German Stacked teams.. and it's especially bad when they are defending and manage to lock the Russians out of the first objectives. (Terrible on Bridges - esp with no lockout)

What i suggest is not exactly a fix for the issue, but perhaps it could possibly be one of the easiest ways to doing something about balance.
Redoing maps... I just cant see it happening, too much work and effort.

However giving both teams the chance to attack or defend on easy or hard maps could possibly balance some of the teams, you have the guys like me who always play German and dont mind playing even on the harder maps, then you have the guys who always go attacking/defending who would be playing either team depending on who is attacking.

Funny joke going around the Aussie/NZ server. IF YOU VOTE RAKOWICE or any German Sided maps... you must go ALLIES. Almost all the Rakowice games I've played in my time in RO2 have Germans providing the rape services. Giving Germans the hard time of attacking could lead to some interesting things? Or maybe... defending is just too easy on that map. :eek:

Campaign mode is pretty awesome like that, but TBH I'd rather just play a Territory match and cycle between RS/RO2 instead of spending a whole night in one front.

Cheers ;):D

exelent idea, only problem that it won't work on rising storm since some maps were designed sepsifically for one side to attack, like saipan and iwo jima, because the different weapons.

so it should only apply to stalingrad maps
 
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