So, you only play a game for stats and unlocks and not just for fun? Hm. Well, fair enough. Back on topic then.
It is not so much that you play a game because of stats, but if the game does not have stats or achievements, like many older games it does not matter and is not an issue. RO1 being an example.
However if the devs add such a feature in the game and in order to get the advantage of other players whether your better skilled than they are or not - this is not the point. The point is it's an unlockable feature that will better your characters class, such as reloading so much % faster and/or using a specific weapon or tool used on one that others didn't Earn yet.
I did not spend as much time as I wanted to play this game just because of this possibility of a reset, which (
TO ME) would of make all of my time worthless if it gets reset. I am not the only one that thinks like this and there are others, but whatever works right?
It all depends how you play the game, some people, including me, get attached more to the game when we have stats because it gets more personal when your character style/ability/and usability starts to progress and change. All along with our real world skill of just being a better player.
All this being said, I am very happy that this reset will be made, because whether I like it or not - it needs to be done for the fairness of the game as a whole to
everyone. Thanks for the progressive work on patching this game up, and I understand what kind of pressure it must be to you folks in TWI. However, I am confident you all learned your lesson on biting more than you can chew, because this cost some people their time and trust into this game.