Yoshi, a word on the DirectX 10 comments, how about utilising OpenGL which will give all the features that DirectX 10 has and will run on XP and can be ported easily to Linux/Mac OS-X?
Great thing about Unreal Engined stuff is tha OpenGL support built in and it would be great to see some decent cross platform material come out utilising Open and cross platform SDK's.
Now, UE3 will of course bring us destructable environs which will be a blessing for tankers as no longer will those peskie wodern fences hold us up, or any building in the village.
MG taking out your troops, wheel the main gun around to the building it's in and blow the fn floor out of it. I can't wait. Tanking in UE3 based material will be great fun if destructive environments are implemented. No more restrictions on destruction.
Great thing about Unreal Engined stuff is tha OpenGL support built in and it would be great to see some decent cross platform material come out utilising Open and cross platform SDK's.
Now, UE3 will of course bring us destructable environs which will be a blessing for tankers as no longer will those peskie wodern fences hold us up, or any building in the village.
MG taking out your troops, wheel the main gun around to the building it's in and blow the fn floor out of it. I can't wait. Tanking in UE3 based material will be great fun if destructive environments are implemented. No more restrictions on destruction.
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