This mod contains turret from game "Portal". You can either use it as a buy-able weapon from trader that you can deploy to fend off zeds, or as a mapping tool to kill players (or zeds).
For normal KF:
- Use Custom Shop Mutator to add to trader (KFPortalTurret.PTurretPickup).
- Edit server KillingFloor.ini and find line "ServerPackages" and add a new line for "ServerPackage=KFPortalTurret".
For mapping:
- Do not place the turret actors directly in map.
- Use Triggers > TurretSpawnPoint, and trigger it to spawn turret there.
Configurations (KFPortalTurret.ini, only for ones you buy from trader):
Download source codes from here.
Screenshots:
Coming soon (I know, I'm lazy with these)...
For normal KF:
- Use Custom Shop Mutator to add to trader (KFPortalTurret.PTurretPickup).
- Edit server KillingFloor.ini and find line "ServerPackages" and add a new line for "ServerPackage=KFPortalTurret".
For mapping:
- Do not place the turret actors directly in map.
- Use Triggers > TurretSpawnPoint, and trigger it to spawn turret there.
Configurations (KFPortalTurret.ini, only for ones you buy from trader):
HitDamages=5
Per hit damage for the turret minigun.
TurretHealth=400
Total amount of hitpoints for the turret.
bStationaryTurret=False
If enabled, use stationary turrets, ones which can't be tipped over by the zeds.
Download from here.Per hit damage for the turret minigun.
TurretHealth=400
Total amount of hitpoints for the turret.
bStationaryTurret=False
If enabled, use stationary turrets, ones which can't be tipped over by the zeds.
Download source codes from here.
Screenshots:
Coming soon (I know, I'm lazy with these)...
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