In game a mg team would be hard to implement no one would want to play ammo boy lol.
Would it be so hard? Just a random idea... It might, or it might as well work really well. For some modder to think about perhaps? Think about it before going to "AHAH LOL& U R STOOPID!" mode. It is quite controversial idea and I'm not really saying it should be in, just thinking about it.
What if all MG's were assigned a ammo-boy BOT who would follow the player bit like a dog in a leash? I think it might solve some of the issues MG's have in this game at the moment and it also would be more realistic. Machine guns were the most lethal and crucial weapon for the infantry team, but in RO2 they're usually not. I'm not saying they're bad, but they're HIGHLY situational and do not allow very flexible gaming experience. The only effective play style is memorizing the spots you can decently deploy, which forces you to following the same boring patterns in that map over and over again. So basically it's like playing a sniper; you just replace quality of bullets with quantity.
AmmoBoyBot (ABB) would solve few issues:
1) Lacking the ability to use iron sights while not deployed, there is no smart way to deal with unaware enemies at medium ranges. Lets say you spot enemy sniper 15 meters from you in the open or you spot someone just under your window, but "you cannot aim that far". As a machine gunner you can a) go prone and HOPE the game will let you deploy. b) use pistol instead of perfectly good machine gun c) start to hipshoot wildly, because you cannot shoulder your weapon.
With ABB you press "enemy spotted" and he would shoot the enemy with Kar98.
2) ABB watches your back while you're deployed. No human wants to be ammo carrier or just protect someones back for entire round. If you do your job well and lay down suppressive fire so your team can advance, this always means there is nobody to cover you because they DID advance. Enemy usually knows this too, so all the ninjas creep out from their holes as the MG sounds like a mating call for pistol whippers. This would allow machine gunners to stay in optimal spots at least little longer.
3) Machine guns draw attention, ABB would maybe draw just bit away towards him. This extra attention might also reduce some of that CQB, "hiding in the corner and hip shooting doorways" machine gunnery.
Yea. ABB would make MG more powerful class and so should it. With current game mechanics it would still be in disadvantage in most situations, but this would allow MG's to do their job and make it play worthy class.