No one likes to die or give up his life for their comrades so all the Russians hide behind tents and trees. This lets the German go in very easily. I'm not sure if I want to change this or not. If you notice, I have defenses all around the camp and around the AA guns, but most Russians tend to hide in the tents and trees. Even when G is capped, I check the map and a lot of Russians don't push out to the outer perimeter of the camp. They spawn and stay at the back of the camp.
I remember that there is a Maxim position on the far right side, but I noticed that nobody (including myself) ever tries to go there, because there's a long sprint of open ground.
I am thinking that putting one or two small trailerpark-ish buildings like the maxim building- in front of the first two guns could make it more of a close quarters action. If the Russian team is good, they could set up a Maxim(?) or a DP in each and provide some inter-lapping fields of fire with the trailer to the rear.
Some russians could jump into the trailer (s?) and hold a weak defense line here, and do a last ditch shootout with the Germans over 100-130 meters.
If they can't hold the area, then they get rolled up.
I inspected the area today, and experimented with destroying the guns myself (in a small game), and the whole park is essentially a defensive wall that's facing the opposite direction. As in, the weak point is directly in front of the germans, while the strong point is the rear arc made by the tents and the house, and the hill to the left of it.':
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Another observation, but an extension of what I noticed before: The Germans can swing far right, and flank the Russians right on the flank of the Trailer house. The final cap is in front of the ammo dump. The hill holds higher ground that's less than 100 meters away.
I swung far right over here again, and found that the branches were protecting me from counter-fire as the russians were trying to retake the trailer house and the hill. I mean, bullets don't seem to go through either way. I can see how an enterprising German team, after blowing all 3 guns could flank far right, up to the map limit (where warning, you're leaving the combat zone indicator shows up) every time, and completely finish the Russians in one quick 'sickle cut' by clearing the area of russians, and then running down to flood the trailer. Then the game's over.