Map overview/screen in votemap menu

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Apos

FNG / Fresh Meat
Dec 3, 2007
1,749
1,436
0
Europe
www.enclave.pl
Hey,

I have tiny, but useful idea to make votemap menu from end round more functional. Here's proposal how it might look like:



The main point of suggestion is to add map overview/screenshot and description. It can help to remember new maps and pick right one. I know that huge part of population is more visual-sense and it would be very helpful to get know more maps faster. Also it looks better than older menu.

what do you think?
 

skittlesareyum47

FNG / Fresh Meat
Jun 29, 2009
707
246
0
Nice! I'd like something like that a lot. That is actually a very good idea. I hate in RO and DH when there are map names in the vote and I can't remember what map is what because they don't show a screen shot of it. Hopefully they do something like this.
 
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Sensemann

FNG / Fresh Meat
May 10, 2009
1,147
269
0
Shanghai, China
Yes, that would be great. I can remember mixing up Cheneux.2 with laGleize.2 several times, being pretty frustrated to have voted for Cheneux while wanted to play Gleize...

Besides, a small text about the history of the battle would keep me busy reading it rather than lightening the next cigarette...
 
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Stormer

FNG / Fresh Meat
Jun 10, 2008
302
438
0
map description/screenshot was always in ro vote menu, though not like that
 

Apos

FNG / Fresh Meat
Dec 3, 2007
1,749
1,436
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Europe
www.enclave.pl
Nice! I'd like something like that a lot. That is actually a very good idea. I hate in RO and DH when there are map names in the vote and I can't remember what map is what because they don't show a screen shot of it. Hopefully they do something like this.

That's exactly why I decided to write this suggestion. Almost every day or week modders do amazing job releasing new maps for RO and mods and that little window with map overview would be great.

Thanks for support.
 

Sgt.NightFire

FNG / Fresh Meat
Mar 26, 2006
717
123
0
Excellent idea! It was never in Ostfront because it was still the old unreal 2.5 voting system... But it would be nice, especially for people who are new to the game or when a new map from a modder is released.
 

-[SiN]-bswearer

FNG / Fresh Meat
Apr 3, 2008
3,476
1,942
0
It was never in Ostfront because it was still the old unreal 2.5 voting system...

false.......in the map voting screen you can right-click the map name and select "show map screenshot and description." ;)

the problem is that the feature is pretty hidden in ROOST, hence a lot of people not even knowing about it. i would much rather prefer something like the OP so that players will have it right in their faces and not have to dig.
 

PNV

FNG / Fresh Meat
Jun 21, 2006
1,519
87
0
The Peninsula
I like the layout, but I also like the minimalist look. I'd like to see the entire UI in a similar style, the current UI appears too harsh and colorful.
 

Apos

FNG / Fresh Meat
Dec 3, 2007
1,749
1,436
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Europe
www.enclave.pl
I like the layout, but I also like the minimalist look. I'd like to see the entire UI in a similar style, the current UI appears too harsh and colorful.

It was 3 minutes Photoshop work, nothing special just to show idea. I believe if TWI accept it, they make it in their own style.
 

Zetsumei

FNG / Fresh Meat
Nov 22, 2005
12,459
1,433
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32
Falmouth UK
Showing pictures of a map is nice, it would be nice if you could vote for the gamemode as well. aka territory, firefight or countdown.
 

Mormegil

FNG / Fresh Meat
Nov 21, 2005
4,178
574
0
Nargothrond
I wouldn't be surprised if they incorporate the Campaign Mode map, as it shows all 10 stock maps.

I don't know how that would work with custom maps, though.
 

Apos

FNG / Fresh Meat
Dec 3, 2007
1,749
1,436
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Europe
www.enclave.pl
Showing pictures of a map is nice, it would be nice if you could vote for the gamemode as well. aka territory, firefight or countdown.

I'm sure it will work like it's been developed for UT3 game, where map prefix tells what kind of gamemode is represent. On the PAX gameplay video we could noticed it.

E.g.
FF-Danzig (firefight)
TE-Danzig (territory)
CT-Dangig (countdown)
FF-Grainsilo
TE-Grainsilo
(...)

In that case different map pictures and map desciptions could showing different map gametypes.

Ostfront and Killing Floor had only one gamemode so all maps were called with "RO" and KF prefix.

edit: For custom maps: If I Remember good each map can have own overview picture and description so it's up to modders.
 
Last edited:

Zetsumei

FNG / Fresh Meat
Nov 22, 2005
12,459
1,433
0
32
Falmouth UK
I'm sure it will work like it's been developed for UT3 game, where map prefix tells what kind of gamemode is represent. On the PAX gameplay video we could noticed it.

E.g.
FF-Danzig (firefight)
TE-Danzig (territory)
CT-Dangig (countdown)
FF-Grainsilo
TE-Grainsilo
(...)

In that case different map pictures and map desciptions could showing different map gametypes.

Ostfront and Killing Floor had only one gamemode so all maps were called with "RO" and KF prefix.

edit: For custom maps: If I Remember good each map can have own overview picture and description so it's up to modders.

Nah what i mean is the ability to vote for default voting configs. So for instance a server can make a TE maplist, tank only maplist etc. And that servers can allow people to vote for different sets of maps.

That functionality was there in ut2k4 but twi removed it for roost.