FYI -
http://www.wolfpackclan.com/modules/newbbex/810-18-hemis-new-specimen.html
we are holding the same topic on our very own website
we are looking at ways to make him unique - so hes not just another flesh pounder
I need to start thinking about what he does ingame - if he blocks head shots.... and think about balance, and also gotta think about the coding limitations of the A.I
I think he will move fairly fast with his hands up, and when he gets closes he punches you away from your group or into zombies - then he puts his hands back up again and looks for another player to punch
but the whole "punching away" mechanic will have to be researched - it will basically be like the shot gun recoil but x10000
i know the ut3 engine can do it as when you get hit by a rocket you go flying
if he just charges and punches the crap out of you thats pretty much like FP which we dont want
so this guy is like a crowd control specimen - he goes into the group and then punches people around the map away from the members - effectively making healers with healing guns more useful
ill think about it while im playing tonight
i think we are planning on having him bare knuckled also, no funny boxing gloves or boney hands, just normal hands, but large fists - remember, flesh pounder has gloves
hemi mentioned putting plates on the back of his arms, so when he does his boxing stance he creates a shield against headshots - i think its brilliant