To start, I am a veteran of the ARMA 2 series - it has shaped the way I approach shooters as a whole, so if anyone thinks I am playing RO2 with the "run and gun" mentality of arcade games, you are wrong.
I have only clocked 33 hours since buying the game in July but have barely progressed past how I played in my second or third week. Am I wrong for using my ARMA mentality with this game? Is it possible I am trying to be too slow and calculated?
In all honesty (I am levelheaded and calm right now), I don't find this game to be nearly as tactical or "realistic" as people want it to be. It seems a lot like a Battlefield game - the only difference being one-shot-kill ballistics. The levels are small, extremely fast paced and don't really leave much room for planning, even on the fly.
So, am I doing something wrong? Am I just not good at the game? Is it too hard for me? I understand the mechanics of playing as infantry fine, but so far 70% of this game has left me very disgruntled. The problem is the remaining 30% has been too fun to forget about.
I have only clocked 33 hours since buying the game in July but have barely progressed past how I played in my second or third week. Am I wrong for using my ARMA mentality with this game? Is it possible I am trying to be too slow and calculated?
In all honesty (I am levelheaded and calm right now), I don't find this game to be nearly as tactical or "realistic" as people want it to be. It seems a lot like a Battlefield game - the only difference being one-shot-kill ballistics. The levels are small, extremely fast paced and don't really leave much room for planning, even on the fly.
So, am I doing something wrong? Am I just not good at the game? Is it too hard for me? I understand the mechanics of playing as infantry fine, but so far 70% of this game has left me very disgruntled. The problem is the remaining 30% has been too fun to forget about.