And take a look at the modding scene: a handful of maps (congratz on keeping the good work btw), an unreleased project for APCs/half-tracks (stay strong !), a SD game mode mutator (recently), a few gameplay mutators almost never used on populated servers, and that's it. In 2 full years.
I count the current amount of custom maps at roughly 20.
It's hardly "a handful", I need to use my fingers AND toes to count to that many.
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