Slight head bob like i'm saying is in quite some modern games these days and nobody complains there. I think you're overexaggerating some things on how they actually effect things.
Nope, because those games you speak of I don't play or like... why?
this is one feature mentioned among many others I've heard people want in the game that are also reasons why I don't like those games mentioned.... and I'm not the only one in this thread who doesn't like the bob feature, so I'm not overexaggerating anything.
It's a simple fact... put things in this game from other games I don't like because of said features, and then the game I like becomes more like the games I don't.... which then comes to the conclusion that I won't play this game either.
And if some feature or idea doesn't show a clear view of it's actual benefits that the majority of people like/agree with, then to me, it's not worth the chance to go screwing around with it to risk losing even more people from playing/buying the game.
If you ever want a decent bank loan, a job interview, pitch a product or sell a show, etc. you can't just whip up any idea and expect those dishing out the money to just hand it all over to you. You need to prove and show that you know what you're talking about, that the main stream is interested in this idea/product, and that they can make money off of this.... you have to show you looked at all the issues and problems that may arise and that you have backup plans for those and that it's a good bet to make on you and your idea/product.
If they don't like what you have to offer, getting cranky and complaining they don't know what they're talking about isn't going to help things along.
The same situation applies here.... both with the game developers, what they need to know from the customers and market, and the players/customers & what they like and want so they produce a product that will reach out to as many as possible.
Even if it's a small trinket of a feature you want in the game, that small trinket if not done right or just not liked by most can spell disaster for a game's profit and overall gameplay.
Just check out any game review and see how detailed they go into the faults of each game. They will be noticed, picked apart and people will take those views seriously and may base their decision of getting the game on those alone. Meanwhile you can end up with threads on threads in forums of people complaining and moaning about how their gameplay sucks because of said feature, and then come up with even more screwed up ideas to add on top of the one already bugging them.
Your head moving up and down to give you a feeling of motion is something different from tying your shoelaces.
I don't need a simulated head bob to make me think I am moving when I already know I'm moving, and I don't need it like I don't need to tie my shoe in the game.... AKA: it serves no real purpose and only detracts from the gaming experience because it's just one more distraction.