Yeah, I can probably get someone else in the KFDWT to animate it and get it in-game, the biggest obstacle for this gun atm is the modelling and texturing part.
Actually Modeling a revolver isn't as hard as you think it is, I mean, I've never modeled a revolver because I'm not a modeler but if you break it up and think of the revolver as individual pieces (the barrel, the reloading chamber, ect) I'm sure one would find it a lot easier than well how you originally thought.
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