Get the details level back

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Leweegibo

FNG / Fresh Meat
Jun 19, 2011
198
13
0
Queensland
Why get worked up?
is it not likely that once other performance issues are fixed and the game optimised more, the bricks may return?
 

Inuki

FNG / Fresh Meat
Jul 11, 2011
204
105
0
Welcome to the world of PC gaming. Where we can choose our graphics settings depending on how much a person splashed out on their computer...

Oh wait....It turns out my machine has a giant PSXbwii sticker on all a long and I'm not entitled to the better graphics already in the game.
 

rss0900

FNG / Fresh Meat
Sep 15, 2011
14
3
0
This change very much rattles my cage too. I was fine, no complaints, I don't want this patch. Don't force me to change to accomdate others Trip Wire. I want my detail back, no I expect my details back.
 

Carrick1973

FNG / Fresh Meat
Oct 21, 2009
96
14
0
Upstate NY
Everyone should relax. There's no reason why they won't add it back in once they get some of the optimizations in. They probably wanted to get the details lowered so people would stop complaining and get people actually playing the game. Once people are settled down a bit, they'd probably have a better chance of finding the real optimization issues and then could add details back in.
 

rss0900

FNG / Fresh Meat
Sep 15, 2011
14
3
0
Everyone should relax. There's no reason why they won't add it back in once they get some of the optimizations in. They probably wanted to get the details lowered so people would stop complaining and get people actually playing the game. Once people are settled down a bit, they'd probably have a better chance of finding the real optimization issues and then could add details back in.

I was not having any optimization issues. Why are they forcing me to run at lower specs. Don't sell me somthing and then change it and force me to accept it. If they want to add it back, they need to communicate .... all I saw was folks you can't have it both ways. I don't want it both ways all I want is the way I had it when I bought it.
 

fallenphoenix

FNG / Fresh Meat
Sep 22, 2011
8
0
0
I was not having any optimization issues. Why are they forcing me to run at lower specs. Don't sell me somthing and then change it and force me to accept it. If they want to add it back, they need to communicate .... all I saw was folks you can't have it both ways. I don't want it both ways all I want is the way I had it when I bought it.

If the game was being made just for you and me and all those who can run the game without the changes, I'd agree. However, there is an undeniable faction who is having problems, and is quite vocal about it. The end goal is a playable game for as many as possible, and the quickest way to that goal is modifying the maps, which is a relatively straight-forward solution with a higher chance of success.

I don't know what sort of resources Tripwire has, being a smaller studio, but truly solving the underlying problem may require resources that make it impractical in the short term, especially if it's an issue with the render engine itself, which seems highly likely.
 

Heilkraut

FNG / Fresh Meat
Sep 18, 2011
76
11
0
The Reich
if it were just some removed bricks :(
they "tweaked" the LOD that now sandbags and small objects are very noticeable disappearing after some meters distance

l had the game running fine....now it looks retarded seeing stuff disappearing in front of me
 

skullman86

FNG / Fresh Meat
Aug 7, 2011
284
69
0
if it were just some removed bricks :(
they "tweaked" the LOD that now sandbags and small objects are very noticeable disappearing after some meters distance

l had the game running fine....now it looks retarded seeing stuff disappearing in front of me

It's been like that since the beta for me. Foliage, sandbacks, pallets, even tank husks...they all just kind of materialize in front of me when viewing them from certain angles.
 

Heilkraut

FNG / Fresh Meat
Sep 18, 2011
76
11
0
The Reich
yeah but i never had it that close...its like 20m infront a whole wall of sandbags materialize now on several maps

and the shadows looks weired and are just 5 meters infront of me detailed
 

Sgt.NightFire

FNG / Fresh Meat
Mar 26, 2006
717
123
0
If these bricks were causing performance problems, why not lower the texture quality of the bricks for a while until the real problem is found and it can be fixed.
 

DasFist

FNG / Fresh Meat
Aug 31, 2011
193
77
0
personally I don't really care about the bricks, if there was an option to turn them off I would as I can see people better, but that is personal preference.

Bricks or no bricks game still had bad fps, high or low settings game had bad fps this is the problem, and if they are trying everything possible to fix it then it is a good thing.

The pop up of objects is very annoying though, bushes seem to grow the closer you get to them, and is very distracting, also fps hasn't improved at all.
 

dsi1

FNG / Fresh Meat
Dec 9, 2006
225
47
0
At least leave variables in the .ini files FFS... the majority of people with bad FPS are the same majority too dumb to edit a file. (Much less lower their options manually apparently...)
 
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DasFist

FNG / Fresh Meat
Aug 31, 2011
193
77
0
At least leave variables in the .ini files FFS... the majority of people with bad FPS are the same majority too dumb to edit a file. (Much less lower their options manually apparently...)

nice assumptions there
 

Nipper

FNG / Fresh Meat
Sep 9, 2011
123
15
0
I am more concerned with heads than bricks, bricks don't shoot back, so to me they are friendly's.
 

Spank_thru101

FNG / Fresh Meat
Sep 8, 2011
69
27
0
If these bricks were causing performance problems, why not lower the texture quality of the bricks for a while until the real problem is found and it can be fixed.

GEOMETRY!

The game is far from a v-ram hog even when maxed at 1080, those bricks however were adding to the triangle count more than the texture count.

I have said it numerous times, the game most likely is stressed due to polygon count - not texture or v-ram usage (try monitoring your vram usage, it uses about 400mb on ultra on my system).
 

katzcinsky

FNG / Fresh Meat
Feb 17, 2011
102
44
0
i downloaded the patch today and i still have bricks in my game. maybe it's high setting only ??
 

derap3r

FNG / Fresh Meat
Sep 7, 2011
18
1
0
Stalin order 207: not one brick back!


To end users:

-check a history of PC gaming (remember the latest hardware never guaranteed top performance on maxed out graphs)

-While introducing DX10, the 8800GT was slow in 2008. It is not getting any faster any more.

-check back in a couple of weeks for tweak guide like these for RO1 http://forums.tripwireinteractive.com/showthread.php?t=10701

-In game maps like Pavlov's house should hold the bar for map development. If it does not run well: bear with it or avoid.

-thanks to SDK, rather empty run and gun maps guaranteeing 100fps average will be available soon

-go motivate inspired MOD makers to do better http://www.incountrymod.com/

-> see you in the VN Jungle next year?

Tripwire:

-stop compromising detail levels on pieces of art like Pavlov's. It insults your fan base that have no problems with performance.

-assemble a tweak guide from things learned so far that could improve performance, establish a forum where people can input their tweaks

-include RO1 disclaimer "may affect performance" in graphs settings

-Take it up with Tim Sweeney (Unreal engine hotline)

-Take it up with NVidia / AMD graphic card driver crew.