New player with a problem
New player with a problem
Hello Comrades! I recently purchased this game and have only been able to play it once and when I quit out of the game it caused my computer to crashed and now I can not launch the game. It shows me what guess is called a splash screen and then this pops up:
Build RedOrchestra_Build_[2005-11-27_10.48]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 3203 MHz with 1022MB RAM
Video: NVIDIA GeForce 6800 (6684)
General protection fault!
History: UObject::StaticAllocateObject <- (Package None) <- UObject::CreatePackage <- UObject::ResolveName <- UObject::StaticLoadObject <- (Engine.Sound None..Headshot NULL) <- UObject:rocessEvent <- (CinematicPlayer ROintro.CinematicPlayer, Function UnrealGame.UnrealPlayer.PostBeginPlay) <- ULevel::SpawnActor <- (CinematicPlayer) <- UObject:rocessEvent <- (CinematicGame ROintro.CinematicGame, Function Engine.GameInfo.Login) <- ULevel::SpawnPlayActor <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
I am not sure if this problem has been posted already and solved by others so I am very sorry for this post if that is true. However I would greatly appreciate it if someone were to tell me the solution to this problem so I can enjoy this incredibly realistic and exciting game. If not I would like it if someone were to point me in the direction of someone who could help me. Thank you all for your time and once again I apoligize if this problem has already been posted by others.
New player with a problem
Hello Comrades! I recently purchased this game and have only been able to play it once and when I quit out of the game it caused my computer to crashed and now I can not launch the game. It shows me what guess is called a splash screen and then this pops up:
Build RedOrchestra_Build_[2005-11-27_10.48]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 3203 MHz with 1022MB RAM
Video: NVIDIA GeForce 6800 (6684)
General protection fault!
History: UObject::StaticAllocateObject <- (Package None) <- UObject::CreatePackage <- UObject::ResolveName <- UObject::StaticLoadObject <- (Engine.Sound None..Headshot NULL) <- UObject:rocessEvent <- (CinematicPlayer ROintro.CinematicPlayer, Function UnrealGame.UnrealPlayer.PostBeginPlay) <- ULevel::SpawnActor <- (CinematicPlayer) <- UObject:rocessEvent <- (CinematicGame ROintro.CinematicGame, Function Engine.GameInfo.Login) <- ULevel::SpawnPlayActor <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
I am not sure if this problem has been posted already and solved by others so I am very sorry for this post if that is true. However I would greatly appreciate it if someone were to tell me the solution to this problem so I can enjoy this incredibly realistic and exciting game. If not I would like it if someone were to point me in the direction of someone who could help me. Thank you all for your time and once again I apoligize if this problem has already been posted by others.
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