Hope is rekindled! A write up of a preview session:
http://kotaku.com/#!5769270/hands+on-with-the-new-deus-ex-and-the-next-stage-in-human-revolution
...game director Jean-Francois Dugas revealed in an interview with Shacknews that the PC version of Human Revolution is being handled by external studio Nixxes (the PC and PS3 ports of Lara Croft and the Guardian of Light). Nixxes confirmed it is working on the PC version of the game, stating:
"This partnership allows us to combine our expertise of the PC platform and the creative talent of Eidos-Montreal, to bring the best possible experience for PC players on their platform of choice. We are motivated by the strong belief that a Deus Ex game deserves the best possible treatment on PC."
...game director Jean-Francois Dugas revealed in an interview with Shacknews that the PC version of Human Revolution is being handled by external studio Nixxes (the PC and PS3 ports of Lara Croft and the Guardian of Light). Nixxes confirmed it is working on the PC version of the game, stating:
"This partnership allows us to combine our expertise of the PC platform and the creative talent of Eidos-Montreal, to bring the best possible experience for PC players on their platform of choice. We are motivated by the strong belief that a Deus Ex game deserves the best possible treatment on PC."
Deus Ex? 100% first person? Did everyone forget that every single time you had to speak it became a cutscene?
Too pedantic for me, sorry. Obviously I meant 100% first person gameplay.
“Whoah, this Detroit hub area is huge. And I’m free! Free!”
I gasped a little too loudly when I first opened my map and saw the size the inner city Detroit level, where the game first lets you off the leash. The gasp also went on a little too long, as you can’t zoom out enough to see the whole level at once, so I had to do some scrolling around. It’s bigger than any of the hubs in the first Deus Ex, with more side quests, more incidental detail, more passers by to harass and less loading times.
Sounds damn good.This means that right from the start of the game you can turn on anything that takes your fancy, from improved hacking to being able to punch through walls, with the twist that there are a wealth of choices and you amass the Praxis Points that let you activate this gear agonisingly slowly. Of the ten or so hours I spent playing the game, I think at least eight of them must have been spent in a blissful dilemma as to what I wanted to improve.
GameSpot said:GameStop has exclusive dibs on the Explosive Mission Pack. Players who preorder from the specialty retailer will get a new mission (with a cameo from original Deus Ex protagonist JC Denton), as well as in-game assists in the form of a grenade launcher, remotely detonated explosives, and an automatic unlocking device.
You know, an exclusive weapon or skin is one thing, but this is too damn much.