Ok, after a talk yesterday on IRC, we agreed that a mutator could solve the problem of points wh0ring on Baksanvalley to win.
The Winner on this map is :
- the team who cap all objectives
- the team that keep more objectives than the other
- the teams with more points at the end of the round
So our solution would be a mutator that can remove 3 things that are used to make points in public games but totally useless in clanwars :
- No points for a Cap (instead of 10 now)
- No points for MG ressuply (instead of 5 now)
- 1 point for a commander kill (instead of 3 now)
One more thing could be good to add is to keep the total amount of points even if someone drop. That way it would be really fair but I'm not sure it's possible to do as a mutator.
I'm not a modder and don't know if it'd be hard to do but that can be very usefull, and as TeamReady mutator it could become necessary in official clanwar for some maps like Baksanvalley or Arad.
The Winner on this map is :
- the team who cap all objectives
- the team that keep more objectives than the other
- the teams with more points at the end of the round
So our solution would be a mutator that can remove 3 things that are used to make points in public games but totally useless in clanwars :
- No points for a Cap (instead of 10 now)
- No points for MG ressuply (instead of 5 now)
- 1 point for a commander kill (instead of 3 now)
One more thing could be good to add is to keep the total amount of points even if someone drop. That way it would be really fair but I'm not sure it's possible to do as a mutator.
I'm not a modder and don't know if it'd be hard to do but that can be very usefull, and as TeamReady mutator it could become necessary in official clanwar for some maps like Baksanvalley or Arad.
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