I'm not sure if you are still taking requests...but..
I'm not sure if you are still taking requests...but..
I got a few that are a bit more on the exotic side...
The plr-16. A 5.56 pistol based off of the m-4 carbine. Cheaper than the "assault Rifle" in the game, though using the same ammunition, and with a decent scope (2x?) the pistol is cheap, light, and capable of taking out lesser specimens with cost effective ease.
http://cyberpunk.net.pl/zbrojownia/bron_reczna/karabiny/szturmowe/gfx/keltecplr16.jpg
Would fit well under the commando perk. (I know it's American, but to my knowledge, so is the Winchester)
The luger carbine.
A pistol carbine developed for sport, it is arguably one of the most expensive and well made pistols of times past on the market. Firing a 45 caliber slug with a butt stock and extended barrel for longer ranges with increased accuracy, the pistol would make an excellent edition to the marksman perk.
http://www.hlebooks.com/images/luger/p02carb1.JPG
The Beefeater's Halberd
Though used now purely in ceremony, the halberd holds it's status as one of the most effective weapons of medieval warefare. They were still used into the gunpowder age to protect musket troops from cavalry and infantry assaults. Alas, no man has to enter within ten feet to kill his foes, as often was the case then. Pity there are no sort of zombie or mutant/genetic experimentation type attacks going on that could press them back into service....oh...there is? Well fancy that.
Make it slightly lighter than the chainsaw (perhaps allowing a sidearm), hitting heavier than the axe, and If possible,hitting more than one foe in a limited arc around them. Perhaps some sort of code from the shotgun's spread could be of use here?
http://www.historicarms.co.uk/images/poleaxe2.jpg
And last but not least, something to vindicate and hopefully replace that horribly pathetic excuse for an anti tank rocket. This isn't a mans weapon...this is a boy's anti tank rifle. Give it the same ability as the crossbow, punching through multiple targets, and hitting about as hard as the crossbow with a headshot, on normal strikes (no crits though?). Extremely slow rate of fire, insane recoil, very hard to aim while moving, perhaps only able to fire from a crouching position somehow?
http://www.jaegerplatoon.net/Boys1.jpeg
And a better shot to show how massive this bugger is (Assuming this isn't something else entirely different)
http://people.delphiforums.com/wbennett10/Fire/SpecialForces.jpg
Oh! Almost forgot. Seems like a no brainer though. The minigun.
Considering the flamethrower actually fires little "bursts" of flame, as opposed to a solid stream (easily seen in a sweep or zed mode) just adopt the model to the flamethrowers animation. Heck, take away the flamey ness from the flamethrower projectile (or condense it?) and now you have tracers.