Hello TW.
Here are some questions; from my own head and from friends/other players:
- We have our own KF2 server. The EDARs are so-so popular with the people who play. Does TW have any plans to implement a server side option to disable them? It's quite a sought after feature.
- Are you planning on adding anymore layers to the player customisation system? i.e. gloves, boots?
- Will we see any additions/improvements to the weapon upgrade system with the next update? Care to share or should we just wait for the beta?
- I love playing as Support. I also love welding doors. Welding feels a little redundant at the moment. Any plans to make more use of the Support's welder?
- You have weapon polls in place to bring back particular guns from KF1 or even completely new ones. Ever thought of a map poll? KF WestLondon is mine and my friend's most favourite map. We'd love to see the map revisited in KF2. Any chance?
- On the subject of West London; any thoughts on recreating the campaign from KF Mod? That would be amazing to see in KF2.
- Any news on whether the perk prestige system will be updated? Anything special planned?
- Nvidia RTX is now a thing. How difficult/time consuming would it be to add Raytracing to KF2? Would it be something TW would be interested in? Seriously!
- Would you consider adding an 'End of match podium', showing off the players who did well in each category (think Quake Champions). Would give you a chance to pose and enjoy the moment with your stats showing below.
- My macabre and gross side is coming out to play now... KF2 maps (save for a couple) seem very clean. Would be cool to see more bodies/limbs/blood/decimation on the map to give off a post-zed outbreak feel to them. I know we make our own blood in KF2 but would be awesome to see some maps with extra carnage in them.
- Like many, we have kick-vote disabled on our server, people just abuse it. Any plans on a re-work to make it a little fairer?
- Do you have any plans on adding a feature that caters for new players? Perhaps something along the lines of matchmaking lower perk levels to lower skilled servers?
- As an owner of KF: Incursion, I am most impressed with the gore. Although not as gratuitous as KF2's, I can't help but yearn for the gore to come into KF2. Seeing zeds with blood oozing out of severed arms would be awesome! Any scope to add this to KF2?
- Crawlers on walls/ceilings - will this ever happen? I know a lot of people have asked this question.
- Any scope to have the consoles get involved with future betas? Or is this down to MS/Sony's certification processes?
That's all I can think of for now. Thank you!
Here are some questions; from my own head and from friends/other players:
- We have our own KF2 server. The EDARs are so-so popular with the people who play. Does TW have any plans to implement a server side option to disable them? It's quite a sought after feature.
- Are you planning on adding anymore layers to the player customisation system? i.e. gloves, boots?
- Will we see any additions/improvements to the weapon upgrade system with the next update? Care to share or should we just wait for the beta?
- I love playing as Support. I also love welding doors. Welding feels a little redundant at the moment. Any plans to make more use of the Support's welder?
- You have weapon polls in place to bring back particular guns from KF1 or even completely new ones. Ever thought of a map poll? KF WestLondon is mine and my friend's most favourite map. We'd love to see the map revisited in KF2. Any chance?
- On the subject of West London; any thoughts on recreating the campaign from KF Mod? That would be amazing to see in KF2.
- Any news on whether the perk prestige system will be updated? Anything special planned?
- Nvidia RTX is now a thing. How difficult/time consuming would it be to add Raytracing to KF2? Would it be something TW would be interested in? Seriously!
- Would you consider adding an 'End of match podium', showing off the players who did well in each category (think Quake Champions). Would give you a chance to pose and enjoy the moment with your stats showing below.
- My macabre and gross side is coming out to play now... KF2 maps (save for a couple) seem very clean. Would be cool to see more bodies/limbs/blood/decimation on the map to give off a post-zed outbreak feel to them. I know we make our own blood in KF2 but would be awesome to see some maps with extra carnage in them.
- Like many, we have kick-vote disabled on our server, people just abuse it. Any plans on a re-work to make it a little fairer?
- Do you have any plans on adding a feature that caters for new players? Perhaps something along the lines of matchmaking lower perk levels to lower skilled servers?
- As an owner of KF: Incursion, I am most impressed with the gore. Although not as gratuitous as KF2's, I can't help but yearn for the gore to come into KF2. Seeing zeds with blood oozing out of severed arms would be awesome! Any scope to add this to KF2?
- Crawlers on walls/ceilings - will this ever happen? I know a lot of people have asked this question.
- Any scope to have the consoles get involved with future betas? Or is this down to MS/Sony's certification processes?
That's all I can think of for now. Thank you!