And here is the next update for Killing Floor from the Tripwire team here in Roswell, GA. This update addresses a number of glitches that have been reported by the community in the first few days of play.
Fixes:
Cheers!
Fixes:
- Fixed a number of known exploits on each map.
- Fixed Listen Server Hosts not showing as playing on a server in Steam Friends.
- Fixed the game prompting for a password after the password was already entered into Steam, when connecting from the Steam Server Browser.
- Fixed exploit where players could shoot other players with shotguns and launch them on top of things or out windows.
- Fixed exploit where players could change their Perk multiple times in order to get discounts on particular items. Players can only change their Perk once per Wave now.
- Fixed shotguns making Specimens fly back excessively online.
- Fixed Server Browser becoming non-responsive when connected to a server.
- Fixed exploit that players could use to purchase something even when too heavy.
- Fixed Listen Server Host's Perks getting duplicated to other players connected to their server.
- Fixed purchasing of a Handcannon appearing to discount other weapons.
- Fixed a collision problem with crouching that was allowing exploits.
- Improved the detection of Headshots on the Specimens.
- Removed the scaling of players' names over their heads, which was causing long names to be unreadable.
- Changed Default Tick Rate for Internet Servers to 30 instead of 20 to improve the online experience for players.
- Hitting Escape now closes the Weapon Selection widget on the HUD.
- Toned down the Blur and Camera Shake when a Specimen hits you. Blur now fades out more quickly.
Cheers!