The second beta of Gorlitz is ready!
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What I have tried to do with this version is get a better playing version of the map, without any major changes in the map art. That will take time, and because of the problems with the gameplay in the first beta, I thought it best to get another out as soon as possible. Because of the positive reaction to the map, I'm inclined to do a bit more art work, hopefully add some more variation, etc, but here is the quick fix that will hopefully allow people to enjoy the gameplay in a much more completed state.
Changes:
-Upped the reinfocement levels. Soviets are now at 750 and Germans at 550.
-Added an additional Soviet tanker slot.
-Removed one Soviet sapper slot, it is now at four.
-Added some more UC transport for soviets.
-Reduced bloom (level at .28)
-Added additional cover around key areas.
-Minor details to enterable house.
-Fixed major holes meshes (some remain)
-Tweaked shadow projectors.
-Reduced Soviet tanks to a single t34 per spawn location.
-Adjusted spawn locations slightly in several locations.
-Adjusted uv map on canal water mesh
-Adjusted rubble texture for greater detail
I may be forgetting a couple of things, but this is the general gist of what I changed. More substantial changes to come, based off of reactions to this beta and other things that still could use more work. As always, please comment, nearly all of these changes are based on the feedback I got, so if you don't like something, let me know, and it will probably be changed in a later version. Enjoy
DOWNLOAD
DOWNLOAD
What I have tried to do with this version is get a better playing version of the map, without any major changes in the map art. That will take time, and because of the problems with the gameplay in the first beta, I thought it best to get another out as soon as possible. Because of the positive reaction to the map, I'm inclined to do a bit more art work, hopefully add some more variation, etc, but here is the quick fix that will hopefully allow people to enjoy the gameplay in a much more completed state.
Changes:
-Upped the reinfocement levels. Soviets are now at 750 and Germans at 550.
-Added an additional Soviet tanker slot.
-Removed one Soviet sapper slot, it is now at four.
-Added some more UC transport for soviets.
-Reduced bloom (level at .28)
-Added additional cover around key areas.
-Minor details to enterable house.
-Fixed major holes meshes (some remain)
-Tweaked shadow projectors.
-Reduced Soviet tanks to a single t34 per spawn location.
-Adjusted spawn locations slightly in several locations.
-Adjusted uv map on canal water mesh
-Adjusted rubble texture for greater detail
I may be forgetting a couple of things, but this is the general gist of what I changed. More substantial changes to come, based off of reactions to this beta and other things that still could use more work. As always, please comment, nearly all of these changes are based on the feedback I got, so if you don't like something, let me know, and it will probably be changed in a later version. Enjoy
DOWNLOAD