Actually, I checked the spawn volume and it is there and functional. The Russians do have multiple routes out other than the gate to the north of the rail yard. I can add something to cut down the angle more though so I will look at that. I'm not crazy about the upped reinforcements as seems to be coming out lately. I may cut them 15 or 20. At some point people have to realize that they need to stop wasting lives over lost objectives and trade space for time/lives on the other end. It's getting hard on the Germans and you have to have a coordinated team. The other thing that I could do but want to avoid is locking out the first floor objectives if the upper level is capped. Generally, the more full the server, the better for the Germans. At least when I have played.
-- edited the 'mine' zone moving it up to the corner of the blown out building in the main plaza area. Germans will no longer be able to get an angle into the railyard. Thanks for pointing that out.
-- edited the 'mine' zone moving it up to the corner of the blown out building in the main plaza area. Germans will no longer be able to get an angle into the railyard. Thanks for pointing that out.
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