Thanks for the imput on the map, there were a couple of things brought up that I hadn't thought of, and some others that I had. I'll look at the cover in the map and see if it could be made to look more natural. Is this map getting played at all, what I am really interested in how the game play is. Are people getting the map redirected properly from servers?
One weapon will not unbalance a map! The Germans haven't had an semi auto gun for a long time but were they in disadvance? Do they win more with the G41?Will an stg unbalnance the map?
Will an stg unbalnance the map? Is it balanced to start with? Will removing some of the sand bag formations leave the map with too little cover?
That might be, but since you are very good at making custom models I'm sure you'll have no trouble adding some extra cover with more natural elements. Maybe some extra bushes (no real cover but at least a bit concealment) ? Some small height differences make wonders for providing cover.Will removing some of the sand bag formations leave the map with too little cover?
I haven't seen the map yet on a server more than half full and currently its on only one empty server. Are people still getting bugs from the download, not liking the gameplay, what? I want to have a final update but I have no idea what needs work other than some small bugs and perhaps some more weapons. Thought it would have caught on a least a little more than it has so far.
Ok imo the map is visually superb and runs ok on my system (could always be better but far from as bad as some maps).
Gameplay wise I really don't know (I must underline I have only played it once on a full server) but it seems like the maps ends in a stalemate on the objective closest to the allied spawn. From then the allies get shot as soon as they come over the small crest covering their spawn but the germans still seem to be unable to cap the last objective (meaning enough allies get trough to be able to cover that objective).
When I played it the objective closest to the allied spawn was the ONLY objective the allies managed to cap while the germans got the rest of the objectives.
On a side note doesn't the axis cammo look awfully alot like the modern Swedish M90 cammo? I don't know and you are probably correct that the axis had a cammo like this but the tought just struck me as I was playing the map.
One reason the servers running the map are only half-full: the download is quite big! A lot of people out there are not that enthusiastic about new maps like we, posting here. So I saw a lot of people disconnecting from our formerly full server when this map got loaded. Although we run a fast redirect! Shame on those guys who are not willing to wait a few minutes...
Nevertheless, keep up the great work. It will just take a bit more time for players to realize that this map is worth the download!