You guys don't understand. True, mines were not hastily laid down in the middle of combat, but Tellermines are different.
Tellermines were one of the prime weapons used by German tank hunters, along with grenade bundles and magnetic mines. You can find plenty of pictures illustrating its use, and that film someone put up in the Tactics thread called "This is how you take out Russian tanks!" demonstrates real life use of a Tellermine in a training video.
What many people don't understand is that a Tellermine does not have to be fitted with a contact fuze only, you can also set it on a burning fuze which gives a time delay. Early on in Barbarossa, one of the best ways the Germans found to take out the new T-34 and KV-1 tanks (which were giving them a hard time against their PAK guns) was to place a Tellermine under the turret overhang at the rear. There are many pictures of turrets with the rear blown off from such an attack.
So, I applaud the devs finally trying to implement the Tellermine, it is one of the weapons I have been requesting for a long time. Hopefully this means they will also consider the RPG-43 for the Russians (wink wink).
PS: I wasn't aware that the model for the M44 was already done since mod 2.0! I knew the MP41 was ready, but had no idea the M44 only needed coding.