Based on my experience, the real danger while kiting FP is not from FP's swing, but from Husk/Siren, zeds spawn ahead of you, and accidentally bump into corner. Knock back from Dwarf Axe does not solve any of these problems. In fact, methinks, due to higher frequency required to hit FP in order to knock it back, in addition to lower reach, it become even more difficult to avoid such problems.Just to be clear, the Dwarfish Axe is great for kiting FPs. It takes a bit longer as you need to use the primary fire for knockback, but the knockback is well worth it. It's normally quite difficult to kite FPs without taking periodic hits. With knockback pushing the FP away before he swings it is substantially easier to dodge the hits.
As far as damage if the wikis are to be believed it scales from 235 to 470 for the primary attack and from 325 to 650 for the alt attack. This is very slightly higher than the Claymore.
Oh, and about that "taking periodic hits" from FP, I seldom find that a problem while using Claymore because of its ridiculous (if you may) reach, and that's exactly why I consider Claymore being the real OP weapon and much better than Dwarf Axe in almost all occasion.
Last edited:
Upvote
0