Yes, this map is absolutely pathetic, I can't fathom what TWI was thinking when they gave it the A-ok. Germans can run 10-20 seconds, and get into perfect spots to seriously spawn-camp the **** out of the Soviets. This is so, bad, probably the worst map I've seen in my life. The left spawn, inside the warehouse, gives you an exit, straight into the line of fire of Germans using that wierd courtyard-like area with the walls for cover to gun you down. I've even seen Germans actually hide against the exit walls, and plug bullets into the back of soviets running out, for entire games. Why isn't there spawn protection there? It seems to be everywhere we don't need it to be, yet it's missing when it should be there. Smoke doesn't work, as germans will just spray into it, or throw grenades. Now going left, you get to hide behind a wall, if you can even make it there, which is open to the standalone building wayyyy off to the right of the map (Russian perspective). The mad rush to the middle red house is pitiful, resulting in hordes of Russians getting sniped. Germans always make it to the house first, occupying the windows, further adding to the nightmare. Now Spawning right side, you are presented with nothing but flat open ground, and one small rectangular building. This place is constantly being shot by the PzIV, AT rifle men, and MGs. Can't move into the plain, as the guy in the standalone building will get you, or the tank or AT rifles will rip you to shreds. There's no cover from there to the red building, so your getting ****ed even more. And to add to all that pleasantness is the gimped T-34, which is no match for the PzIV,and an all round piece of ****, and the constant spawn **** of artillery truly puts this as THE worsed designed map in any video game i've played. Shipment from Cod4 is better than this and it was 30m by 30m.