Oh just a suggestion, can we have a death metal clot specimen as a playable character? You could play Ramm's music and the clot would head bang and do his screams(The Christmas ones were good)
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Oh just a suggestion, can we have a death metal clot specimen as a playable character? You could play Ramm's music and the clot would head bang and do his screams(The Christmas ones were good)
Thank you all for supporting Greater Good Games in your signatures =)
Added the link in my other sig's, just for good measure.
A forum here, a forum there...
We shall not stop promoting until the number of visits is over 9000.
And if you need any help that I can give, feel free to call. From what I can see, this is truly something I would love to donate my time to.
Oh, wow, thanks timur.
*Timur draws his checkbook*
Can't wait to hear more of you guys!All will be revealed shortly. I'm waiting for some details to get worked out and then I'll announce the break down of the whole system.
All will be revealed shortly. I'm waiting for some details to get worked out and then I'll announce the break down of the whole system.
Just as a note, not everything will be going straight to charity, as Greater Good Games must retain enough money to continue developing games. That detailed financial breakdown can be viewed at the bottom of the finances page on our website, but the general idea is that we'll start donating money to charity at $150K and we'll donate every penny over $500K(which amounts to GGG retaining a maximum of like $225K to develop another game). Compared to the $500K+ that most developers spend on games similar to ours, we are running a very tight budget, because we want to maximize the impact our customers make on the world!
It's not about making money for us, it's about making games.
As long as we can get the music and control scheme to work well on the iPhone and/or iPad, it has a chance of appearing on there, as well as the Android devices. There are also possibilities for console versions, as well, but all of these possibilities depend on the success of the PC and Mac versions shipping later this year. So let's all hope for the best there =)