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Level Design [WIP]Rakowice 2012

Got home from a late shift. Nice you people like it.

@ Extremity It was no problem to reach the 15 oktober deathline so november 30th must be no problem.

@ feldmarschall

I understand what you mean, but we create maps for a game. For the benefite of gameplay there must artistic freedom to create this stuff. We search for a balance in realism and fictional stuff. Thats the price you pay for the fact its a game. Without the grass and trees it would look like a pancake. You could add more planes and vehicles but the choice in planes and vehicles ain't that big. So you will use the terrain and other natural stuff to create cover and variation.

I wonder iff Rakowice even seen a real fight like this. Now I never visited Luftwaffe airfield during Worldwar 2 so I don't know it how they really look. Chances are they wil have less trees or trees further away from the airfield.

Greets Drecks.
 
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