Shipped off to the BETA area for play testing before further construction.
http://forums.tripwireinteractive.com/showthread.php?t=32899
Updating first post with a couple of recent images - (29th of May 2009)
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Original Post
Just to refresh my UE mapping abilities, I'm going to begin with a somewhat open map without too much sophistication. Mos Eisley from SW has both of those properties
I'll use as many SMs as possible in place of bsps to make sure everything renders smoothly and doesn't look too blocky. I've been able to customise existing SMs very nicely so far to bring the Galaxy to KF.
Here's a taster to give an idea of atmosphere and theme.
I'll update this first post as the level progresses.
UPDATE 26th of May, 2009
UPDATE 27th of May, 2009
An with a bit of lighting.
http://forums.tripwireinteractive.com/showthread.php?t=32899
Updating first post with a couple of recent images - (29th of May 2009)
--------------------------------------------------------------------------------------------------------
Original Post
Just to refresh my UE mapping abilities, I'm going to begin with a somewhat open map without too much sophistication. Mos Eisley from SW has both of those properties
I'll use as many SMs as possible in place of bsps to make sure everything renders smoothly and doesn't look too blocky. I've been able to customise existing SMs very nicely so far to bring the Galaxy to KF.
Here's a taster to give an idea of atmosphere and theme.
I'll update this first post as the level progresses.
UPDATE 26th of May, 2009
UPDATE 27th of May, 2009
An with a bit of lighting.
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