I love Killing Floor, but I think one of the things letting it down to *some* degree was it's more colorful/comical atmosphere.
With the new lighting and ZED designs, I would be absolutely thrilled to see Tripwire take a more mature, grittier, darker approach, most specially in regards to the map design (which, judging by the images we've seen, looks to have improved significantly). As I mentioned in another thread, I think it would be awesome to be walking around in extremely dark areas, torch in hand, only to see a number of ZED's just pop up from behind a doorway or something. KF-WestLondon's underground area is a somewhat decent example of what I mean. I can imagine some pretty tense moments if this were the case (just looking at the new ZED's gives me the creeps).
Note that I'm not suggesting ditching the character humor or more peculiar map designs (KF-Hellride perhaps), and this is just my preferance. It would be interesting to see what other people have to say, and if perhaps a dev could give us a hint/some info as to what we should expect.
Alternatively, I could try learning UDK for the umpteenth time and actually cater to my own interests.
With the new lighting and ZED designs, I would be absolutely thrilled to see Tripwire take a more mature, grittier, darker approach, most specially in regards to the map design (which, judging by the images we've seen, looks to have improved significantly). As I mentioned in another thread, I think it would be awesome to be walking around in extremely dark areas, torch in hand, only to see a number of ZED's just pop up from behind a doorway or something. KF-WestLondon's underground area is a somewhat decent example of what I mean. I can imagine some pretty tense moments if this were the case (just looking at the new ZED's gives me the creeps).
Note that I'm not suggesting ditching the character humor or more peculiar map designs (KF-Hellride perhaps), and this is just my preferance. It would be interesting to see what other people have to say, and if perhaps a dev could give us a hint/some info as to what we should expect.
Alternatively, I could try learning UDK for the umpteenth time and actually cater to my own interests.