"Fixed an issue where players could get stuck between crouched and prone stances"
Glad to see this one finally get squashed.
Glad to see this one finally get squashed.
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Great news!I think I just figured out what was causing this in the last 5 minutes. We were missing a pretty giant puzzle piece in the reproduction steps and I believe it just fell into place. Hopefully I'll be able to get it fixed.
I think I just figured out what was causing this in the last 5 minutes. We were missing a pretty giant puzzle piece in the reproduction steps and I believe it just fell into place. Hopefully I'll be able to get it fixed.
Nice one! What caused it? (as a guy who works with software for a living, I'm eager to know...)
jus...i feel like this dude: Red Orchestra 2: Remembering - YouTube
We now have a a dedicated (and experienced) AI programmer who has started working ours into shape.
That trailer was awesome but sad how the game doesn't sound like that at all...
Which sounds you mean? What drives me nuts specifically is the cracking mkb sounds and the stupidly silent grenade explosions. I hope there is a solution in the future.
Will this effect Solo mode bots and thus improve Solo mode? I have loads of friends waiting for Solo mode to get fixed!
"Fixed an issue where players could get stuck between crouched and prone stances"
Glad to see this one finally get squashed.
You asked for it, you got it: added whitelisted/fully ranked server settings to configure whether players can spawn with enemy primary weapons. The default setting allows only Heroes to spawn with enemy weapons. Additionally, default Hero numbers will be greatly reduced. The other settings are "no spawning with enemy primary weapons at all" and "Veterans and Heroes can spawn with enemy primary weapons (the original RO2 default). All three of these settings are allowed for whitelisted/ranked servers.
Which sounds you mean? What drives me nuts specifically is the cracking mkb sounds and the stupidly silent grenade explosions. I hope there is a solution in the future.
has this one been fixed?
It looks like it has been fixed.Weapon
- Fixed several infinite ammo exploits
It looks like it has been fixed.