YoshWhat about the bug in classic where deployed mgs play the reload animation but don't actually reload?
We've tried to reproduce that and been unable to do so. So if there are more steps involved, please post them in the bug report forum.
We have "found" it, but we are still working on discovering on what exactly it is so we can attempt to address it.
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You asked for it, you got it: added whitelisted/fully ranked server settings to configure whether players can spawn with enemy primary weapons. The default setting allows only Heroes to spawn with enemy weapons. Additionally, default Hero numbers will be greatly reduced. The other settings are "no spawning with enemy primary weapons at all" and "Veterans and Heroes can spawn with enemy primary weapons (the original RO2 default). All three of these settings are allowed for whitelisted/ranked servers.
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* Closed several settings that were being used as exploits
Curious if these settings were in-game menu settings...
Now if we could just get TWI to combine the best of classic with the best of realism and fold it into one mode, it would be golden......
What one would consider to be the best of each mode is very subjective. For example, I hate the weapon handling and sprint speed of Classic. Honestly, the only thing I prefer in Classic is the weapon loadouts.
i need a key to the closed beta to help you guys find more bugs :d
What one would consider to be the best of each mode is very subjective. For example, I hate the weapon handling and sprint speed of Classic. Honestly, the only thing I prefer in Classic is the weapon loadouts.
Good news at all, but
AussiePariah
Yosh
*facepalm*
most annoying bug
I love the weapon handling, and loadout, but hate the sprint speed.