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Weapons and Custom Characters from the Russian modders

Actually all these things have been ported from other games(STALKER ARMA CSS Arctic Combat COD MassEffect SWAT etc.) and cannot be added to the whitelist.
Except for M202.

Um...yeah, not all these weapons are from other games, I mean not original game content anyway. Actually, most of these weapons are custom models that were made for Counter Strike Source by the community. So basically, you went to gamebanana.com, downloaded a bunch of OTHER peoples submissions, and ported the models/textures/animations from CSS format to Killing Floor format. So basically you took other peoples work, transfered it to another game, and decided not to even mention the authors of these models/textures/animations. I know for a FACT that 80% of those weapons in the picture on the first page are submissions made in the CSS skins section on gamebanana. Even the weapons from other games (the STALKER weapons for example) just so happen to be submissions made on gamebanana by OTHER people that ported them from other games, so u didnt even do that much. Did u give the authors common courtesy and ask if it was alright to use their work in another game and re-release it? I highly doubt it, or otherwise u wouldnt have deleted my post on the steam workshop pointing out all of this. Because Im sure u know that the original authors would be pissed about u re-releasing the content that they created, and passing it off as ur own.

here r examples of other peoples models hes using - keep in mind these probably are not the SAME files he downloaded as some of these weapons have been re-released several times with different attachments, textures, animations, etc., but u can clearly see that they r the same models...

AK47
[url]http://cscz.gamebanana.com/skins/48945[/URL]

Dragunov
[url]http://css.gamebanana.com/skins/110561[/URL]

Bizon
[url]http://stalker.gamebanana.com/skins/45086[/URL]

EX 41
[url]http://gamebanana.com/wips/35988[/URL]

UMP45
[url]http://css.gamebanana.com/skins/123521[/URL]

Thompson
[url]http://css.gamebanana.com/skins/30571[/URL]

Protecta
[url]http://css.gamebanana.com/skins/117211[/URL]

AUG A1
[url]http://css.gamebanana.com/skins/71190[/URL]

AUG A3
[url]http://css.gamebanana.com/skins/40183[/URL]

870 AE
[url]http://l4d2.gamebanana.com/skins/116109[/URL]

G2 Contender
[url]http://css.gamebanana.com/skins/115131[/URL]


These r just the ones that I can find without searching that site for hours. There r plenty more that I know that I have seen and used in CSS, just cant find as easy as the ones above. If you looked long enough, I guarantee that u will find almost all of the weapons shown here on that site. Same with the weapons posted on the Steam Workshop. Like the name of this thread BTW..."Weapons and Custom Characters from the Russian modders"...u forgot the "created other people" at the end of that phrase though...and really, u should be listing some detailed credits for all of these releases, seeing as ur work here is minimal compared to theirs...
 
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and cannot be added to the whitelist.
Moss12 says hi

Also the kind russain guys, you gotta well make sure you give FULL credit to the makers of the weapons
http://steamcommunity.com/app/1250/discussions/0/828939163841610280/
I'm also interested in an answer to this.
Since the game first came out.
Well open upl file of some character and replace the areas that need to. here is a example
Code:
[Public]
Player=(DefaultName="Corporal_Lewis",Race="DRF",[SIZE="4"][B][I]Mesh=[/I][/B][/SIZE]KF_Soldier_Trip.British_Soldier1,species=KFmod.SoldierSpecies,[SIZE="4"][B][I]BodySkin=[/I][/B][/SIZE]KF_Soldier_Trip_T.Uniforms.brit_soldier_I_cmb,[SIZE="4"][B][I]FaceSkin=[/I][/B][/SIZE]KFCharacters.GasMaskShader,[SIZE="4"][B][I]Portrait=[/I][/B][/SIZE]KFPortraits.gasmask_portrait,Text="",Sex=Male,Accuracy=+2.0,Aggressiveness=+1.0,StrafingAbility=+2.0,CombatStyle=-1,Tactics=+2.5,FavoriteWeapon=XWeapons.RocketLauncher,Ragdoll=British_Soldier1,Skeleton=KFSoldiers.Soldier,Menu="SP",BotUse=1,VoiceClassName=KFMod.KFVoicePackTwo)
The bold itallic areas are the parts where you can add whatever you want.
Dont replace Species (Thats what gives you the voices and 1st Person hands) if you still want your perks/achievements to be unlocked. Back up your original upl files and experiment.
You can also check here and see some of the example of custom models use for client side. (Check the Corporal Lewis section since it has the most custom models used)
http://forums.tripwireinteractive.com/showpost.php?p=1149055&postcount=3
 
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Your links are incorrect, and the authors are not there as well.
SVD has been ported and modified from a stalker in the CSS, the real author of ZekaKorneev (RUS), LINK.

Link on EX-41 , Tompson , UMP45 , also incorrect, EX41 of Fallout , UMP45 of STALKER, Tompson also from STALKER mods. Protecta by Александрыч(STALKER) ported in CSS. Provided you creators - incorrect.

On many works we do not know the real creators of the models, if someone provides evidence to immediately add to the authorship.

And yes, thanks for the link on gamebanana.com, I think there will soon make even more mods.
 
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Um...yeah, not all these weapons are from other games, I mean not original game -snip- bla bla bla

Internet vigilante at his best. :rolleyes:

Why dont you just appreciate the fact that these guys spend their time porting them to Killing Floor. Its not as if they wholesale ripped the guns off. You make it sound as if its so easy to take these guns from other games and put them in KF. Theres still animations, coding and sounds to be added and all those take time. You come across as someone who doesnt know how things work around here. They give credit where credit is due, just take a look at the threads.
 
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Your links are incorrect, and the authors are not there as well.
SVD has been ported and modified from a stalker in the CSS, the real author of ZekaKorneev (RUS), LINK.

Link on EX-41 , Tompson , UMP45 , also incorrect, EX41 of Fallout , UMP45 of STALKER, Tompson also from STALKER mods. Protecta by Александрыч(STALKER) ported in CSS. Provided you creators - incorrect.

On many works we do not know the real creators of the models, if someone provides evidence to immediately add to the authorship.

And yes, thanks for the link on gamebanana.com, I think there will soon make even more mods.

Sounds good that you guys are going to make more weapons from the links on gamebanana, Hornet.
 
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I am gonna guess those last four are exclusive weapons, isn't it? Also, I hope this is not a difficult thing to ask for, but is it possible for you guys to compress the files, so that the files don't use up a lot of memory? Many of us like the weapons that the Russian community have been scripting and porting to Killing Floor, but it would be great if a similar or exact level of excellence of work can be done with a smaller file size. Since Steamworks has not released a 64-bit release and that Killing Floor cannot work fully to its potential without Steamworks, it would be great if the file sizes can be lowered, so that it makes it easy for us to use it without exceeding the memory limit.
 
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I always wondered why you put weapons with the mention

Download: not available

it is to make your advertising ?

I turned away for a long time from your packs of weapons, because we can wait for them for a long time, for a very long time !

And I do not like wasting my time !

It's a pity, because you have all the same of the talent...

We are in a community forum, to share things.
 
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1372263870_odinanderson.png


Update OSV-94
Killing Floor - В-94 on Vimeo
[url]http://en.wikipedia.org/wiki/OSV-96[/URL]
Download: [url]http://killingfloor.ru/forum/index.php?/topic/2037-%D0%B2%D0%B8%D0%BD%D1%82%D0%BE%D0%B2%D0%BA%D0%B0-%D0%B2-94/[/URL]
 
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