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We are currently beta testing a new RO 2 patch

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Calumhm

FNG / Fresh Meat
Jul 22, 2009
389
30
0
29
Plymouth, England
Good patch but way to late, game is dead in aus/nz so i cant even play if i want to.. Can i get a refund i expected to last well into at least 2012
Game will grow, as did RO1 and KF. You will play in 2012 and beyond, but maybe not before then. US and UK are doing OK for RO2 atm, just enough servers to play. Shame there's no countdown for UK though..
 

Calumhm

FNG / Fresh Meat
Jul 22, 2009
389
30
0
29
Plymouth, England
Also, in regards to class quantities and such. I would rather limit weapons than classes. Have a cooldown period for Mkbs (noone can spawn with one until the last user died or something) and a more relaxed cooldown for G41.

Also I would like the G41 for Squadleader to be an unlock or something. Not only do I want to use Kar98k as Gruppenfuhrer, but I don't want people picking the SL role just because it's the last semi-auto left!
 

Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
12,841
3,843
113
As it appears no major issues have cropped up over the weekend we are looking to push this patch live today with the Full SDK release.
 

The Beast (nl)

FNG / Fresh Meat
Jul 2, 2006
3,160
486
0
The Netherlands
That's great news yoshiro.
But is it tested by many players?

I ask this because the last time with beta testing i was very often alone on a beta server.
When the patch came out everybody was whining and nobody had played the test server.
 

Gut_You_Up

FNG / Fresh Meat
Aug 28, 2006
124
47
0
I'm not sure how to implement the file since my steam is on my external hardrive?

I'd like to try this "Beta".
 

Shadrach

Grizzled Veteran
May 2, 2006
2,690
400
83
Elitist Prick Ski Lodge
stian.freeshell.org
Good you are pushing it out, but some points:
+ FPS seems to be more stable, it usually stays around 62 which is the MaxSmoothedFrameRate, with occasional drops into the 50s.
+ Less audio stutter, but still there, especially the recon plane and still the STGs.

- Getting ~1 second lags that do not seem network-related and were not there before in the non-beta.

- Got a serious bug today but it might already be in the non-beta: I was playing Russian Commander for 1 round, then after it ended I was in observe mode - but had apparently actually still spawned. I changed team, died of course since I was spawned, then changed back. I was unable to give artillery orders and for some reason it seemed I was ordering the Germans (bots) where to move ... it was a strange one, so I bet it would be hard to reproduce :(
 
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JaspisB

FNG / Fresh Meat
Jan 21, 2011
57
35
0
As it appears no major issues have cropped up over the weekend we are looking to push this patch live today with the Full SDK release.
How are you going to tackle the disappearing HUD-problems, such as sometimes all screen info going away. I also just experienced the commander's controlpanel disappearing (think it was upon a new round) when I was commander and I had also been removed from the class selection screen, so it didn't look like I existed; might have had one of them "glory in battle" messages before, which I said yes to, despite already being commander (everyone else on my team were bots, since it was the Beast server).

The probably weirdest thing is that the beta doesn't seem to produce any .dmp-files, or they might be somewhere else than the usual directory. That is making it pretty hard sending a proper bug report.

Other than that: SDK?! YAY! Great work! Celebration!
 
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JaspisB

FNG / Fresh Meat
Jan 21, 2011
57
35
0
Good you are pushing it out, but some points:
+ FPS seems to be more stable, it usually stays around 62 which is the MaxSmoothedFrameRate, with occasional drops into the 50s.
+ Less audio stutter, but still there, especially the recon plane and still the STGs.

- Getting ~1 second lags that do not seem network-related and were not there before in the non-beta.

- Got a serious bug today but it might already be in the non-beta: I was playing Russian Commander for 1 round, then after it ended I was in observe mode - but had apparently actually still spawned. I changed team, died of course since I was spawned, then changed back. I was unable to give artillery orders and for some reason it seemed I was ordering the Germans (bots) where to move ... it was a strange one, so I bet it would be hard to reproduce :(
THIS was the game we two were just playing, which the previous post was about!!!!! This probably coincided with my nonexistense. Do you have any .dmp-file of it, Shadrach?
 
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Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
12,841
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113
Those issues wouldn't be new to this version of the game as the code path for those things has not changed. Patch is now live.
 
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