The German with the MKB sure looks like a Hero. He has bullet holes on his uniform and it is unbuttoned, it's also dusty and his helmet is slightly dented and visibly dirty. Plus the rolled up sleeves.
My idea to balance out this is :
PPSh-41 would come standart for all classes that can use it with the 71 drum mag and no select fire available for it. Ever.
Just make the stick mag's be unlocked by the normal progression system.
Not sure if the following is easy to do in the U3 engine but one could simply click on a key, like the 0 in STALKER games in wich you change ammo type from normal to FMJ (if available), selecting drum or stick magazine to be reloaded the next type you click R.
The PPSh-41 should be standart with the drum because it's a "unique" feature of it and it's one of it's many reconizable features.
I can understand TWI wanting to have a better balance for the weapons but at some point you have got to put your foot down because for what I've read, the PPSh-41 didn't have Semi-Auto fire a few years after the Battle of Stalingrad. Besides, firing one shot in Auto mode is preety easy by just tapping Mouse1 slightly. I can do it well and other players could learn it by tranning and after understanding how much of a ammo muncher the PP SMG's can be.
NOW, about German uniforms :
Rolled up sleeves for Hero's. Not sure if this has been confirmed or not and even tough it defeats the point of Winter time maps it's something the Nazi Army was known for.
During Winter maps, I would like to see everybody (especialy Germans) covered with every piece of cloth they can find (like the new so called "Swat" German Hero with the MKB).
And the capes for Hero Snipers would also be cool to be unlocked (as seen in some pictures, namely the one of the Soviet Sniper with the PEM scoped 91/30).