I'm starting to get bored of the game already. Shame, because I was really looking forward to playing this game for years. But bored after a week or so = not good.
Everything about Tripwire and RO2 is reminding me of Kaos Studios, with their games Frontlines: Fuel of war & Homefront. Frontlines was a excellent game. It was slow, had big maps and you had to use tactics to win. I was expecting more of the same from Homefront, but the player count got smaller, so did the maps, and game became much faster. Run 'n gun was the winning concept. And it seems Tripwire took the same path with RO2 as Kaos did with Homefront.
Oh well. Hopefully BF3 can fullfill my online shooter needs. Played the alpha, and it was pretty fun. And it felt slower than RO2.
Everything about Tripwire and RO2 is reminding me of Kaos Studios, with their games Frontlines: Fuel of war & Homefront. Frontlines was a excellent game. It was slow, had big maps and you had to use tactics to win. I was expecting more of the same from Homefront, but the player count got smaller, so did the maps, and game became much faster. Run 'n gun was the winning concept. And it seems Tripwire took the same path with RO2 as Kaos did with Homefront.
Oh well. Hopefully BF3 can fullfill my online shooter needs. Played the alpha, and it was pretty fun. And it felt slower than RO2.
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