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Steampunk DLC weapon pack.

Nah, but I was thinking it could have a little dial attached to it with eight tick marks to show how much ammo you have loaded.

Not steampunk enough.

http://phantomblaze.deviantart.com/art/Concept-Steampunk-Shotgun-38424850

steampunk_shotgun_by_lukelombard-d31j1me.jpg
 
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It was such a nice tactical survival shooter with nice atmosphere.

Now we got to the point where robot chickens are shooting mutated reindeer with plasma bolts on the moon.

And now we have thread about steampunk weapons that should be added to all this... you know what? Go ahead.
 
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It was such a nice tactical survival shooter with nice atmosphere.

Now we got to the point where robot chickens are shooting mutated reindeer with plasma bolts on the moon.

And now we have thread about steampunk weapons that should be added to all this... you know what? Go ahead.

And is there an actual problem with costume/weapon skins?
 
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It's a better idea than golden weapons. I didn't buy that because I don't have money flying out of my pants but this would be worthy to have money thrown at. Thugdil also mentioned the flare revolvers.
Riddle me this:
If it shoots flares, why does it have a pilot light?
Do the flares need to be double-ignited?

Because it isn't Steampunk without unnecessary thingie-ma-jigs on the weapon. The pilot light is that totally unnecessary addition.
 
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