Some things might not be possible to fix due to engine limitations
Lets not go there eh?
Either way, greaat list of things. Thumbs up.
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Some things might not be possible to fix due to engine limitations
What about the following crazy bugs:
- you hear people scream when they die across the whole map, BUT
- when a tank drives over you you might not even notice/hear it in time (WTF)
- nades are still bugged: sometimes they kill from miles, sometimes they dont kill while on you (oh, and they still sometimes make you kill yourself from impossible distances when in fact you get shot)
- MG's are still bugged: I don't know the details, but MG players keep complaining about MG bugs (ask them)
- weapons don't shoot where you aim, specificly the semi sniper rifles are a joke for snipers
To sum it up I guess my first two points are about a bad sound system.
The nade bugs and MG bugs are unforgivable, they are still there carried over from the mod.
Weapons being inacurate is the biggest turnoff for a lot of people, but I'm afraid it won't be considered a bug (an evil feature it is then).
1) Reinforcement scaling:
2) The tiebraker rule:
3) The included teamready function:
4) The resetgame feature:
5) The weaponpickup system:
6) The blackscreen mutator:
7) Nearly unkillable people in halftracks (added june 26):
8) Voicecommands (added june 26):
9) Double Doors (added june 26):
10) Players getting out of tanks (added june 26):
11) Tank track + engine volume when you're outside of a tank (added june 26):
Yes. This bothers me very much.What about the following crazy bugs:
- you hear people scream when they die across the whole map, BUT
- when a tank drives over you you might not even notice/hear it in time (WTF)
The usage sounds in RO are a complete joke. (No offense to the sound engineer, he did a great job, shame his works aren't being used properly)To sum it up I guess my first two points are about a bad sound system.
11) Tank track + engine volume when you're outside of a tank (added june 26) (maybe too trivial?):
The volume of tanks tracks + engine aint as high as it probably should be. (I'm not into tanks but can someone give some proof for and information for like exactly how much louder should it be). While inside a tank yourself you often cant hear anything but your own tank.