Its alrady hard to find a good server using this method so i'm not gonna be picky about is level of realism, I'm sure it wont change much anyway from one to another
3 - what makes you think that "relaxed realism" will be th most played?
You just answered your own question. I bolded it for you.
The majority of people will play with the easier settings if available.
Being "more realistic than CoD 4's hardcore mode!!1111" is not a good enough reason for me to play a game.
Even the arcade game that OFP2: DR is features more realistic gameplay than CoD 4's hardcore mode.
Your point?
If we go by Yoshis example of OFP, or both ArmAs for that matter, I do forsee a problem:
If you want to play as realisticly as possible, you'll have to either wait for a very long time for a server to fill up, or only play in organized games, as most of the servers, and especially most of the populated servers will be running the "Cadet"/"relaxed realism" mode.
IMHO, this doesn't make the community grow, it rather causes a rift and will create a second, presumably much larger "relaxed" community. Which, in the long run, will mean a decline and possibly extinction for us few "hardcore" people, as TW will focus on the larger audience rather than us few bitter, moaning and complaining realism loving players.
And fedorov: It's human nature that makes me predict this. The people in general will always use the easiest way. Just like most people start games on "easy".
This post is spot on. Especially the part in bold. When a developer finds that the interest of a game shifted one way, they will try and please them more. This will be the relaxed realism players.
While this title will likely still be good, the next RO (if there is one) will likely go the way Rainbow Six has.
do you think there'll be any clan tournament or any form of organized teamplay server that are going to run on the relaxed realism version?
Yes. Plenty of people play CoD 4 in clans. The relaxed version being more mainstream = more players, meaning it will be easier to get players to play in the tournaments.
and, as i said probably the diference between realism and rlaxed realism wont be much more that those directional indicators and the likes...
The features above are what separate a realism game from non-realism game.
they'll apreciate it, because realism is what RO is all about its is core and soul, once they reach it (once they passed the smoother learning curve) they'll be free to judge if they like its realism and stay and move on to the more hardcore mode, or they dont like it, and go back to play CoD
They'll play relaxed, move on to the realism, and see it as a worthless mode with less features. They'll complain that it is too realistic and that more "easy accessibility" (dumbing down the game) is needed to make the game even more fun.
TWI will probably notice the large number of players who think this, and will likely give the community what it wants.
We all know how that worked for Rainbow 6.
Edit: but well I guess it wouldnt hurt if they learn in SP mode and then have only the normal realism in MP, as the SP campaign would have already let them past that first day
That is what my poll and original post meant.
If they were targeting solely an audience than mainly goes for realism, features like the relaxed mode or hero status wouldn't be in the game. Sadly, I too know that TW can't survive financially if they only cater to this market, thus compromises have to be made.
Still, I am not happy with it.
This is sad but very true. You should look into Black Foot Studios if you have not already.
They are making a realism based tactical shooter (the project leader worked on the original Rainbow 6 games), and they can not find a publisher for the game, or any funding. The future looks bad for them, and it will take a while for them to release a stripped down version of their original intended project because it costs too much to produce a realistic game with no funding.
I don't know, I've discovered RO because I was a UT2k4 player which is quite the opposite of RO and since RO I haven't touched UT2k4 again
I can't talk about CoD because I've never played it multyplayer, I wasn't interested
I played RO first, then bought UT 2004. I loved UT 2004. I wish UT3 was a remake, as I liked the gameplay much more in 2004.
I'd still play it if there were enough servers.
I agree with REX's post as well.