I don't think OP is trolling, probably got caught by surprise being majorly outgunned by some sharpies in a game.
If anyone cares, I made this chart a while back, before the latest update (Or maybe even before the one before that), it's a breakdown of weapon values and such.
Of course it doesn't include the new weapons at all, and it doesn't take DPS into consideration, but is just a breakdown on how weapons perform without perks assuming you make use of their
full ammo potential in the course of a game. It's basically a way of answering "How much damage can a weapon theoretically pack, maximum?" This is why the dual pistols come in after the single pistols because their potential damage is the same due to the same amt of ammo, and they were just sorted after the single ones, alphabetically.
I'm too busy with my job and modding I do for another game to come up with new weapon stats, but if someone is interested and can tell me where to get the new weapon numbers, I'll whip up some more comparison type sheets. (Doesn't really take weapon penetration into account, either. I can't be arsed to fix that. Flamethrower actually probably comes out looking less crappy than it should be on the sheet, not sure where I came up with the 3 targets for flamer as opposed to 2 for shotties. And the "potential" damage of shotties, if you took penetration into better account, could probably be a lot higher.)
Also, like said, this is old data, so FWIW...