Before this patch, before any patch, the Zerker was the perk who was capable of dispatching anything and everything by them selfs. Scrakes and Fleshpounds trembled at the sight of a high level zerker with a chainsaw,(or a katana). There was only a few zeds that really got under the skin of a well trained zerker, and thats of course those damn bugs and sirens.
Now with this new patch, and fixed hit boxes, the sharphooter has now filled those shoes, even better so since he can now fell anything with ease at a safe distance. I found that a handcannon, is more than enough to take out a scrake, even on a six man hard game (mag an half with one, or one mag dual). And when those FPs show their ugly heads, I rip it off their shoulders with a xbow.
I'm not going to get into it with the M14, that damn thing is just.... too....sweet.
RIP zerker, we will miss you(or at least I will, used to be my fav perk)
Note:I never ramboed either, always stayed with the team and helped our way to victory.
Now with this new patch, and fixed hit boxes, the sharphooter has now filled those shoes, even better so since he can now fell anything with ease at a safe distance. I found that a handcannon, is more than enough to take out a scrake, even on a six man hard game (mag an half with one, or one mag dual). And when those FPs show their ugly heads, I rip it off their shoulders with a xbow.
I'm not going to get into it with the M14, that damn thing is just.... too....sweet.
RIP zerker, we will miss you(or at least I will, used to be my fav perk)
Note:I never ramboed either, always stayed with the team and helped our way to victory.