Whats so hard to see your belt on the MG34? If you can't understand when the gun will go dry with just looking at the belt, I have some bad news for ya mate.. Also the MGs are supposed to carry hold more ammo for longer suppressive fire, this solely is a reason to pick the MG34.
The german weapons are basically more polished and well made. You should read something about how the MN and the Kar were being made and what the soldiers are saying. Every Kar98 was made perfectly well to be a reliable weapon while many of the MNs were rattling in your hands and overall they were manufactured cheaply so the soviets can produce more rifles no matter that many of them will not be reliable.
The russian team spawn positions and roads are worse in 99% of the maps because its basically whack-a-mole-with-one-hole for the german team. Red October Factory - russians attack and the axis team just shoot them through the window of the factory. Apartments - same story - the russians have to rush against giant multiple store building while the german team just pulls the trigger. Commisar's House - same ****...
It can't be said for the russian uniforms because most of the maps have dark pattern which favors the germans.
I guess you prefer to play as russian and don't want to see how it is but it is what it is
You seem to have thought I wasn't talking about in the game where anything really matters.
In RO2, how the K98 was made vs the MN in real life doesn't matter.
You might have a good imagination to believe your precious K98 is somehow much better than the MN, but in reality.... The RO2 game mechanics reality.... They are virtually identical in every way and you hold no real advantage.
That's the real point.
As for your comments about the Russians having a difficult time on such maps as Com's House and Aparrments (maps I prefer playing Russian due to being attackers) why is it almost every time I play them my team quickly pushes through, especially the first two caps of Apartments?
If it was as truly impossible as you make them sound and were completely unbalanced, I'd have something to complain about and probably avoid those maps.
Last edited:
Upvote
0