ill post a wireframe once the wireframe auctally represents what the map will be (makes any sense?)
Atm there are plenty of bsp placeholders and what not but after i replace them with their mesh counterpart i'll gladly pimp.
Think ill start making em tomorrow and they're fairly simple and shouldnt take too long to texture but expect to ammounts of detail to go up a little.
* edit
What makes everything look good are the textures. Im rather pleased with most of them
Atm there are plenty of bsp placeholders and what not but after i replace them with their mesh counterpart i'll gladly pimp.
Think ill start making em tomorrow and they're fairly simple and shouldnt take too long to texture but expect to ammounts of detail to go up a little.
* edit
What makes everything look good are the textures. Im rather pleased with most of them
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