Okay, I have a new beta for Myshkova River. The changes include:
Additional map time, now at 38 minutes.
Reduced reinforcement level to make them a factor in the map
Added another p4 and another german tanker slot
Added several german auto rifle classes (g41)
Gave the german commander the option of the g41
Added some mine zones to help push the soviets back after germans capture an objective
Added some anti portals for perforance increase
Ajusted germans spawns near the river crossing to help with this objective
Those are all the major changes that come to mind. One problem however is that I never saw the ending of the map because the germans never were able to cross the river. Looking over this section, I may want to do some serious changes with the layout, so please give some feedback over this area. What I am thinking is somehow removing the last two map objectives and replacing it with some sort of final position very close to the village on the far side of the river. I don't want the map to be too huge, so I would do this to try and limit the time on the map. It would be great to get it down to 30 minutes.
Also, beta 1 did not get put on a number of the 50 player servers, any one know why this was the case? The map was more or less designed for the larger player counts, so it would be great to see it up on these servers.
Enjoy, comments as always are appreciated.
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Additional map time, now at 38 minutes.
Reduced reinforcement level to make them a factor in the map
Added another p4 and another german tanker slot
Added several german auto rifle classes (g41)
Gave the german commander the option of the g41
Added some mine zones to help push the soviets back after germans capture an objective
Added some anti portals for perforance increase
Ajusted germans spawns near the river crossing to help with this objective
Those are all the major changes that come to mind. One problem however is that I never saw the ending of the map because the germans never were able to cross the river. Looking over this section, I may want to do some serious changes with the layout, so please give some feedback over this area. What I am thinking is somehow removing the last two map objectives and replacing it with some sort of final position very close to the village on the far side of the river. I don't want the map to be too huge, so I would do this to try and limit the time on the map. It would be great to get it down to 30 minutes.
Also, beta 1 did not get put on a number of the 50 player servers, any one know why this was the case? The map was more or less designed for the larger player counts, so it would be great to see it up on these servers.
Enjoy, comments as always are appreciated.
DOWNLOAD