It occurred to me that the game rewards death. Especially commander death.
If the commander keeps dieing the team will always have plenty of smoke.
If the commander survives the whole round the team will be short on smoke.
The same applies to other classes in lesser degrees.
If my team is short of smoke and I can't get to a ammo box then the only solution is to run at the enemy so I can respawn with fresh nades.
Is there a solution to this?
If the commander keeps dieing the team will always have plenty of smoke.
If the commander survives the whole round the team will be short on smoke.
The same applies to other classes in lesser degrees.
If my team is short of smoke and I can't get to a ammo box then the only solution is to run at the enemy so I can respawn with fresh nades.
Is there a solution to this?