well, howabout make you walk REALLy slowly when you have one, equipped or not. and you can only have one. (knife+pistol+lmg = full weight)
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Would it really? I haven't played with coding at all yet, since I don't have a completed weapon to code yet I figured it would be easier, since all you have to do when you reload is subtract current ammo in gun from ammo in stock and call that the new stock ammo. IDK how the current ammo system works though. My only other complaint about heat is that (personally) its alot more stuff to pay attention too, whereas discarded ammo is a decision, not something that has to be monitored, per say.Well, discarding unused ammo would be, ironically, just as problematic to implement.