Hey man I hope that rule isn't set in stone - when it comes to story/mission maps? Given that weapons and ammo are provided in lieu of the regular Trader...
Of course not, like I said it depends on the map. Obviously mission maps can have ammo/weapon spawns piled up in one place, if you cant access the trader.
you guys need to ease off the restrictions of maps.
just cause there's money or tier 3 weap spawns doesnt mean the map should be refused whitelisting.
Like I said the third time already, it depends on the map and they dont have to meet all the requirements (which are only my personal requirements).
And another thing we've said a million times is Tripwire says the final word so if they think free Scars and EBR's are fine then so be it.
But you gotta understand there are basically 4 major types of maps:
1. So called normal maps (Manor, Departed..)
2. Mission maps (Damnation, Hive)
3. Survival maps (DeathPit)
and then we have
4. Fun maps (the one were you drive with a car for example)
Basically, fun maps should never be whitelisted because they are most of the time ridiculously easy and make leveling up much easier too. And... why cant you have fun without leveling? Thats beyond me.
We recently played this Ace Unlimiteds version of that survival map what ever it was called (he raped the map imo), he just added a huge staircase thingy in the middle of the map and TONS of supplies on top of it. The map itself didnt have any exploits but it doesnt mean its not a grinding map.