I have built plenty of popular maps in other games. This is my first UT game and the first that ever supported bots. I never needed to consider them before and honestly, I would not let them dictate how I build a map. That is the least of my concerns. I actually find your comments, Lruce, to be quite condescending. Are bots possible? Sure. Does that mean everyone should have to plan for them? No. Will it make maps more popular? Possibly. You could have a total piece of **** map that had the most advanced bot pathing ever. Does that make it a great map?
I will work at it, but I find the AI to be the least important part of any map. They cheat their collective asses off anyway and for the most part are so dumb it's pointless to have them as most every map becomes a spawn exit camp fest. What's the point of having pathing if there are only X amount of exits where you kill them over and over every 30 seconds.