Field of vision for the human eye does blur things on the edges.
So why does the game have to do that, if the eyes already do???
Somewhere out there on the internet is diagrams detailing the quality of visual range from 120 degrees in to 0 degrees. The human eye can only focus and percieve 3d images in a very narrow range compared to the total span of perception. And that area is more or less directly in front of you and something like 10-15 degrees off center. Any more or less than that and you more or less switch to 2D images since only one eye can see whats over there, and you need two angles of perspective to visualize in 3D.
2d/3d vision has indeed everything to do with one eye seeing an item and the other not. You actually defeated your own point, it has nothing to do with focus.
Other than that, your brain only actively focuses in detail something like 30-45 degrees from your center of focus. Meaning that only the things that both your eyes are centered on, are in focus and everything else is relegated to blurred vision.
Maybe I don't get it, but the first sentence is just nonsense, how can your Focus, be somewhere else than your center of focus?
Also the area in which you can see 3d is very large (quick guess is 120 to the sides and all the way upo/down), while the focal point of your eye (fovea) is just 3 degrees in diameter (approximately, the border between fovea and periphery is fairly gradual).
But that's still not an argument of why the game should simulate this, while the eye already does.
I don't want to wear 'Game glasses' so I can see things sharp when the game doesn't want me to.
First, don't answer people inside a quote box. It makes it far more difficult to pick your arguments out of the original. If you want to make an argument, spend the time and effort to break it out and make it clear and concise for your readers.
2d/3d vision has indeed everything to do with one eye seeing an item and the other not. You actually defeated your own point, it has nothing to do with focus.
I didn't defeat anything with that section. Clearly you didn't take debate in school. At worst, that factoid was irrelevant to the argument, not a defeating statement. My failure with that factoid was to point out that that section was in response to someone saying that snipers can keep their other eye open for more visual awareness while shooting, which they very much do in the real world. I failed to elaborate on that point, because I felt it was a secondary topic and not the real meat and potato's of my post, so I didn't invest a whole lot of energy into it, and as a result its meaning was lost.
Maybe I don't get it, but the first sentence is just nonsense, how can your Focus, be somewhere else than your center of focus?
Your lack of reading comprehension does not render a statement nonsense. It was perfectly clear and concise and no one else in the thread has seemed to have problems interpreting it. I don't know if this is due to personal laziness on your part, or english not being your primary language, but its not the fault of the author if you can't understand something written out plainly.
Most people, if they are a capable of controlling their minds, can shift the focus of their awareness to different parts of their sensory organ input. Case in point, if you smell something funny, you can concentrate on the smells coming to your nose. Or if you hear something odd, you can shift your attention to your auditory input. The same is true with your eyes. You can chose to be more aware of your area of focus, or your peripheral vision. Its an adaptation for primitive humans when we were still stalking things in the Savannah. You can focus on your prey, and still be aware of whats going on in the periphery, so you don't become lunch for that lion sneaking up on you.
So to summarize it, just because you shift your concentration to another part of your field of vision, does not mean you must change the focal point of your eyes. And if you for some reason can't I suggest visiting a neurologist and/or an optometrist to find out why.
Also the area in which you can see 3d is very large (quick guess is 120 to the sides and all the way upo/down), while the focal point of your eye (fovea) is just 3 degrees in diameter (approximately, the border between fovea and periphery is fairly gradual).
If you are capable of seeing in 3D for 120 degrees to the sides, you either have no nose, or freakishly large and bulging eyes. Your nose is the primary impediment to seeing 3D over a large range to the left and right. You were right about one thing though the visual range of humans is 120 degrees, from center. That means 0 degrees is right over your nose, and you can see 3d images from 0-60 degrees in either direction for a combined total of 120 degrees. Anything beyond that is 2D. So, when you look to the left or right, right about when you start to see your nose in the picture is the border of the 3D range. Your brain, being the wonderful machine it is, is capable of extrapolating a 3d-like image from a 2D signal, by using your working and experienced based knowledge of the world around it. Thats why you can close one eye and walk across your bedroom and not smack into things. Your brain knows the relative locations and sizes of objects in the world and can infer things from that. Its not as precise as using 3D input from both eyes to composite an image, but its functional. This spacial awareness is also why you can close your eyes and walk across your bedroom with reasonable accuracy.
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