Personally I really, really like the effect that DH's system has on gameplay. Sure it takes a little bit of control away from the player but it forces them to actually work with their team and increases the skill required. It doesnt make it impossible to kill someone shooting at you it just makes you work a little harder to aim, which is about as close to steadying your nerves IRL as you will get in game.
It is already far easier to fire accurately in ROO than it is IRL and the DH suppression effects reward teamwork without completely preventing a player from returning fire. Its not like when a bullet whizzes past you your screen jumps up 5 degrees, I dare say that if you are shooting at a target that is between 50 and 100m away the suppression effect has zero impact on your aim.
A little control? It's like you're an <no need to pick on people with disabilities!> and the muzzle flare is like giant pulsating strobe lights. I'd rather not 1) have control taken away and 2) support blind hip fire from SMGs while taking a corner.
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