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Name: Destroyer.
Attacks:
1. Shoots grenades in the air from his grenade launcher, they always fall in the direction of closest target.
2. Spike-launching from his robotic arm. He does it only when he has low health and is too far away. He can shoot a spike only once, and he has two spikes. Instant kill.
3.Melee. Pretty much like Patriarch's
4. Self-destruction. When he is extremally low on health, to unable you to get money for him and a kill - he explodes himself causing explosion damage.
Statistics (on single player):
He appears only on wave 10, and only one no matter difficulty.
He is slow, but his deadly grenade launcher can reach you from distance as he shoots it very high in air.
Headshots aren't a good idea against them - they got a steel helmet protecting them from getting head damages.
When he attacks with melee, he can spin 360 degrees to hit everyone around and knock you back.
Beginner:
Health: Head 1000 Body 1000 Armor 100
Speed:Ground 80 Water 80 Special move 200
Bounty reward:400
Damage:
Claw 20 Grenade max25 Spikes 200 Explosion max50
Normal:
Health: Head 1500 Body 1500 Armor 100
Speed:Ground 100 Water 100 Special move 250
Bounty reward:450
Damage:
Claw 30 Grenade max40 Spikes 300 Explosion max80
Hard:
Health: Head 2000 Body 2500 Armor 150
Speed:Ground 110 Water 110 Special move 275
Bounty reward:475
Damage:
Claw 60 Grenade max50 Spikes 500 Explosion max100
Suicidal:
Health: Head 5000 Body 2500 Armor 200
Speed:Ground 115 Water 115 Special move 300
Bounty reward:500
Damage:
Claw 100 Grenade max75 Spikes 1000 Explosion max150
Story:
Patriarch, after another victory, checked over his enemies. Demolition caused him the most pain with landmines and LAW, so he decided to revenge even after his death. He atatched to his arm a deadly grenade launcher, a special robotic binocular which helps aiming, and one-hit killing spikes. Also he atatched an auto-destruct system which he could activate in case of betray. Destroyer uses the grenade launcher as his main weapon, he shoots grenades very high up, making players unwary thinking he just missed again, to see the grenade just next to their feet. They also can be surprised - this ZED has a steel helmet preventing him from getting Headshot damages (reducing them), so it's really pain in the *** to make this one loose his head. Also, when he is low on health, his self-destruct system activates and he has about 10 seconds to live untill he explodes from inside. The monster, in panic, screams and runs forward no matter what, to bring his enemies down and not die alone. Also, when he is too far away to get the enemy dead before he explodes, he shoots the deadly spikes. He has only two spikes tho, so he has to aim them carefully. He doesn't spend a lot of time on it - he aims automatically due to his robotic eye, so when you hear his scream and triggering system activated - better be covered and run away, or else you get a spike through your brain, or you get exploded together with him as he runs to you in fury. Best tactic to kill this monster is to aim it's hand as it shoots grenades - it will cause him to explode himself. But you can't be sure it'll finnish it off - a single grenade isn't enough to bring this monster down! And don't worry about the spikes as far as he doesn't activate his auto-destruct system. He shoots them only when he panics.
Sounds:
YouTube - Killing Floor - Destroyer concept art and sounds
More Sounds:
YouTube - Killing Floor - Destroyer voices 2
Theme:
YouTube - Killing Floor - Destroyer Theme - Mechanic Wave 10
Concept Arts
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